Unlike most clouds, Nimbus didn’t just appear out of thin air. In fact, it took a lot of dreams, sketches, and Wacom pen nibs (our version of blood, sweat and tears) to bring Nimbus and his Sunnyland co-habitants to life. From rough concept designs sprawled on paper to final polished characters ready to animate, our characters go through a number of steps, and talented artists, to become the final versions you’ll see in the game. Click the “more” button below to see some examples of the different stages in our design process. Hope you enjoy!